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Wargame:reddragon - ash&shadows mod download

Wargame:reddragon - ash&shadows mod download
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Wargame Red Dragon Ash And Shadows Mod Download


23/3/ · Wargame: Red Dragon - All Out War va - Game mod - Download The file All Out War va is a modification for Wargame: Red Dragon, a(n) strategy blogger.comad for free. file type Game mod. file size MB. downloads (last 7 14/4/ · Wargame Red Dragon Enhancment Mod Mod Posted over 6 years ago; 71 downloads; This Mod aims to improve Wargame Red Dragon regarding gameplay, historical accuarcy and fun. Changes are made to adress certain weaknesses some nations/coalitions may posess. This includes stat changes, new units and loadout changes. This version is ins. (i have the game in another file under download Wished Dreams Mod is a WARGAME: Red Dragon That attempts to balance the game in a subtle manner for more enjoyable gamepaly Aircraft Spotting Ground Targets Feb 20 Released Feb Real Time Strategy It's been a constant frustration with aircraft not being able to spot ground targets




wargame:reddragon - ash&shadows mod download


Wargame:reddragon - ash&shadows mod download


Message par MenDuck » Sam 3 Oct Message par Soundwolf » Sam 3 Oct Message par The W:AB Noob » Sam 3 Oct Message par The W:AB Noob » Dim 4 Oct Revenir vers « Modding ». Eugen Systems Forums Accéder au contenu, wargame:reddragon - ash&shadows mod download. Accueil du forum Wargame series Wargame : Red Dragon Modding Wargame: Ash and Shadows v2. Wargame: Ash and Shadows v2. Export copies of your decks or make a back up of your WG Profile if you want to get around this.


UZ5RjAtdGc v1. UQ1X3N5WFU outdated You'll need the DLC's if you want to play with the Israeli, wargame:reddragon - ash&shadows mod download, Indian, UANSUAR and Yugoslav units, but this version won't crash if you have DLC units in your decks.


Points of interest to check out; Helos now all have medium stealth or better, unless they're very large in size Top end SAMs are now very damaging and very accurate, but very slow; they'll one shot any non-armored aircraft, but are dodgeable if you spot the missile in time. I'm doing this to move away from the 'Acquisition RADAR' attempt of approximating the panic inducing nature of flying in unfriendly skies, wargame:reddragon - ash&shadows mod download, and transferring that experience to you, the player.


Top tier SAMs should now worry the shit out of you. Plan accordingly. This one is going to be tricky to get right; too slow and they never score a hit, too fast and you can't readily avoid them This should also make SPAAG terrifying. A stunned plane is very likely a dead plane now. Most nations have their finalized units by now, with the occasional hold out that I've either fogotten about or don't know what to do about.


There will then need to be a lot of fine tuning for balance; points cost, number of cards, units per card and deck specialization. Damage system overhaul For Ash and Shadows v2. Allow me to demonstrate with graphs Classic damage curve for AP22 New Damage curve for AP22 Additionally, the damage rise with reduced range to target had been halved.


This wargame:reddragon - ash&shadows mod download couples with more HP for units; IFV's and light tanks: 15HP Medium tanks: 20HP Heavy tanks: 24HP Super-heavies: 28HP Super-survivable Superheavies: 30HP I've given across the board buffs to vehicles that had Armor values below improving the armor values of most IFV's and raised the AP values of most KE weapons by 1.


As an approximate rule, tanks now carry a weapon with an AP 1 higher than the frontal armor of a target of equivalent role and era, where-as previously, comparable tanks typically had a parity of AP and frontal armor. Ok, so what does that mean? As a result I'll be able to add in some anti-material sniper rifles and give Fights between IFV's should also be more interesting, with auto-cannons and HMG's all being viable weapons against targets with Armor values Hummer's and similar armored cars can get upgraded to armor 1 without suddenly becoming OP, and being desirable over armor 0 due to their improved survivability against HMG's.


I've been able to put in a different damage curve for this region, so cluster munitions in particular will be useful against the toughest super-heavies, without becoming stupidly OP vs all other targets. They'll still mince top armor 0 targets however. KE weapons are then the wargame:reddragon - ash&shadows mod download efficient choice when AP is points higher than target armor.


HEAT then becomes more efficient again once AP exceeds target armor by more than Given that most tank guns will have AP in the range ofthey're best employed against the sides of heavy tanks with armor values around 8 to 16 or against medium tanks in general.


HEAT weapons with an AP above 20 will be most efficient against the Frontal armor of heavy tanks, or the rear armor of anything, wargame:reddragon - ash&shadows mod download. Infantry LAW's with AP 16 or below will still damage and stun heavies especially en mass but really only intended for knocking out IFV's, light armor and medium tanks.


you can view the full set of damage table changes here Unrelated to damage table changes: I'm making all SPAAG non-radar, wargame:reddragon - ash&shadows mod download. Their battlefield utility just wasn't high enough with the radar trait, they are just too easy to pick off with SEAD. Consequently, they're hardly ever taken and are rarely utilized in their intended role. Upcoming cnages to the DLC nations Israel Israel will be about the least changed of the recent DLC nations.


They're getting the standard armory time-period adjustment, and that's about it. The Merkava Mk IV wargame:reddragon - ash&shadows mod download the Merkava IV Meil Ruach 'wind breaker' or 'wind coat'wargame:reddragon - ash&shadows mod download, the APS equipped Merkava are probably the most recognizable.


A few changes to infantry unit names to get rid of the '90's' names. Infantry tab will be getting more Tavors, Negevs and Galils. Air tab will get a couple of tweaks, but its pretty competitive already. Should be interesting. Tank section will be mostly all Russian exports with a pair of home-grown Arjuns.


Infantry section is fairly well fleshed out. A mix of Isralie and homegrown infantry weapons, wargame:reddragon - ash&shadows mod download. They've got a couple of home-grown helos too. Vehicle tab will need a bit of work. Yugoslavia Some updates based on what the serbians developed Degman tanks and TD's. No new Air-craft, but they came out with a few things I can fire in the vehicle tab.


Alternate history where communist guerrillas gained a better strangle-hold over south american politics and things like operation condor had some nasty blow-back for NATO. Should retain a lot of finland-unit feel.


Light and fast units, a focus on medium tanks over heavy ones. Nations like Peru and Venezuela contribute to a solid air-tab. F's, Mig 29's and Su's. Hind's from Venezuela and Brazil as well. ENOLKA - Making the Mod Suite.


So, the mod. Wargame: Ash and Shadows Ash and Shadows is a mod featuring an increased prevalence of stealth units according to the W:RD gameplay trailer, its pronounced 'Steeelth'adjusted unit balance, wargame:reddragon - ash&shadows mod download, changes to radar AA and SEAD and a time-frame moved forward to Invisible morale beams: Don't send me bug reports when your planes seem to panic for no reason; long ranged radar AA now has 'acquisition radar' set up as a weapon that will cause morale damage, stun and occasionally cause critical damage to aircraft.


occasionally critical hits will cause fires and 1pt of damage to a unit, can't get around this wargame:reddragon - ash&shadows mod download Additionally, some SEAD aircraft have Jamming suites that plink SAM launchers in the same way, stunning them and eroding their morale.


Wargame:reddragon - ash&shadows mod download works on ships. In the previous two games we saw the Soviets invade Europe, Scandinavia and then Japan, China and Russia turn on each other, a second Korean war and a bunch of smaller conflicts.


In the wake of that, Weapons projects that never made it today wargame:reddragon - ash&shadows mod download the faults ironed out of them, and 'Defunded due to the end of the cold war' wasn't a thing that happened. East and West Germany will have unified however. And some current NATO derived weaponry of Poland and the Czech republic will have to be assumed to wargame:reddragon - ash&shadows mod download been developed along parallel lines or acquired by reverse engineering.


I've tried to find differing ways to balance the two sides, for example, the US takes the stealth route for its ASF's, Soviets go for less stealthy platforms with stand-off AA missiles so they are more able to remain under the umbrella of their own ADN. US goes for Stealthy Helos, wargame:reddragon - ash&shadows mod download, Soviets go for high speed helos.


I'm planning to re-do East-Germany altogether and replace them with REDMED, A Pan-African league with one or two wargame:reddragon - ash&shadows mod download. Basically a collection of Pro-Soviet nations who border the Mediterranean and historically, sided with the Soviets: Lybia, Egypt, Syria, Jordan and Yugoslavia, or at least, Yugoslavian tanks that the other nations picked up after the Balkan wars.


Spoiler : older v1. x 1st post :. Don't touch the ones inside 'original', these are the original unaltered files as released by eugen that get swapped back when you uninstall. Global changes Radar SAM's missile have an across the board range increase Range increases on ARM missiles Reduction in points cost from 2 to 1 for the second slot of Logistics, wargame:reddragon - ash&shadows mod download, infantry and support Additional 4 pt infantry slot added Additional 5 pt aircraft slot added Reduction in accuracy of older BVR radar missiles, to reflect the impact of DRFM jamming suceptability on older guidance systems A range of more minor weapon renames and adjustments Increase in top armor for a number of Tank CV's Reduction in cost of medium and low end tanks Points reduction for a number of higher cost special forces and shock infantry, as infantry is now a lot more vunrable with the proliferation of air power and tanks.


Yet to be implemented decrease cost of non-armored CV's Increase availability and decrease cost of infantry CV's Adding more representative unit cards for new units. Spoiler : :. So I've set it up as the baseline M1A1 with the M1A1HC gun. ARH Tiger Added. REDEYE to be retooled as MISTRAL troops Milan ATGM infantry rerolled with Javelin missile, with top attack mode M Rerolled as 60mm mortarstorm FE Superhornet added FG growler added F Kiwi added NZSAS armament changed to distinguish them from the UK SBS Yet to be implemented ANZAC storm infantry to be added, equipped with Metalstorm grenade launchers in place of a squad MG Re-roll a RR jeep as a mobile metal-storm unit Add the ARH tiger with APKWS Re-roll the M41A1 as an M1A1 Abrams.


Electric Voodoo given jamming suite, HARM's removed Can't remember if I've actually done this ADATS AA range improved Leo2A6M added Canadian airborne rerolled as JTF2 Highlanders renamed Blackwatch Rocket carrying F replaces rocket carrying F ASF and SEAD Gripen added To be implemented: ADATS MMEV Leo 2A4.


AMX30B has been rerolled to the AMX30 Furtif, an AMX with a stealth rating. Apparently the French made a prototype, so AMB30 Valorise rerolled to AMXE, with a kick ass 8 round autoloader that probabl never existed.


AMX30 Rerolled into Leclerc Serie 1 Leclerc renamed to Leclerc Serie 2 AMX Rerolled to Leclerec Serie XXI The Leclerc Autoloaders have all been slightly tweaked. Previously it had been a single 22 round stack with 5 seconds between real shots, while other tanks had their 6. Now the Autoloader carosel is spilt into two 19 round groups, with a 12,10 or 8 second reload and 5. for the Serie 1, 2 and XXI. Hades SRBM added Mirage 5 line upgraded into mirage 's Mirage F1M bomber added Yet to be implemented Re-roll older units into Séries XXI and Séries 2 Leclerc tanks.


Decksgrupp will also get an MP7 as a result. Milan1 rerolled as Milan ER, renamed Panzerjagers Added Puma IFV Added Boxer APC Added Eurofighter Typhoon for Germany Added MigG for Germany Marder 2 armor reduced, keeps high-powered Autocannon PARS-3 ATGM as a replacement for the HOT missile on the Tiger IRST missiles added Yet to be implemented.


Rerolled Type 61 into type 10 MBT Added patriot JSDF 1st airborne reco troops added AH Apache added Kutei renamed to CRF, a comparivly low cost elite infantry choice Kutei '90 drop the '90 LMAT type 01 ATGM infantry added Yet to be implemented Add Type 10 MBT. NASAMS2 added, a Rerolled Chaparral from the US deck Leo 2A4 added Leo 2A5 added NH Helo added F-5A PUFF rerolled into FAM ROYSKATT, still a SEAD aircraft.


Yet to be implemented. M48 Something re-rolled as K2 MBT M48 Something re-rolled as K2 PIP F16 Peace Bridge Rerolled as FSE Silent eagle FK Slam eagle added KW1 Scorpion APC added K21 IFV added M21 FSV added, the FSV version of the K21 Pzf3 is now a little more common in wargame:reddragon - ash&shadows mod download SK infantry lineup Yet to be implemented Add K2 MBT Add KSTAM? Reroll STRV as STRV a Leo2A6, basically Archer wheeled arty added Kurstjagere renamed Sarskilda operationsgruppe, change in weapons loadout Kurstjagere '90 drop the '90 Hemvarnsman equipped with the AK4 rifle The AK5 rifle is now a little more common in the Swedish lineup RBS 23 SAM added RBS 97 Hawk added CV added HKP 16 the Swedish designation of the blackhawk replaces the Huey JASE and JASF Grippen variants added Yet to be implemented.


Rapier FSA rerolled to Rapier FSB, improved range and reload time Rapier rerolled to Rapierimproved range and reload time Chieftain mk something rerolled as Chieftain mk 12 Chieftain mk something rerolled as Challenger 2 LEP Chieftain mk something rerolled as Challenger 2 CLIP Existing Challenger 1's price tweaked, wargame:reddragon - ash&shadows mod download, Chally1 mk3 and Chally2 armor tweaked.


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Best Mod in Wargame: Red Dragon - Ash \u0026 Shadows - Community Call Out

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Wargame:reddragon - ash&shadows mod download


wargame:reddragon - ash&shadows mod download

27/5/ · In Wargame Red Dragon, you are engaged in a large-scale conflict where Western forces clash against the Communist bloc. the two blocs confront each other in a new theater of war, Asia, joined by various other countries: Japan, China, North Korea, South Korea, Australia and New Zealand. You command the military resources of all 17 nations involved, assembling your fighting force from a Wished Dreams Mod is a WARGAME: Red Dragon That attempts to balance the game in a subtle manner for more enjoyable gamepaly Aircraft Spotting Ground Targets Feb 20 Released Feb Real Time Strategy It's been a constant frustration with aircraft not being able to spot ground targets 4/6/ · The mod is a blogger.com, that mean that you have to extract it with a software like Winrar. Then you go into \A&S2 and \WRD Install and start the \blogger.com You gonna have to click on Next, select your Wargame Red Dragon location, click on Next and Install





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